calamity mod bugs

Fathom Swarmer Greaves minion damage granted decreased from 7% to 4%. movildima, Jofairden, TFlippy, Gord, Trivaxy, Koi (Bananaman), Fokson - Participation in tests. Ice Bombs and Ice Blasts are now fired in evenly-spaced rings. Demo seems really fun and a big improvement over the last release but could do with better resolution (Handheld Mode) also increase framerate if possible. Fixed The Camper life regen stacking with, Fixed the Rusty Beacon Prototype being considered an uncountable minion when using the Summoner's Association Card from the. The laser's damage type change was due to an oversight. His laser walls have telegraphs, but the lasers move very quickly. So far as a develepor I have seen good things and bad things, but I think this mod is going to be a very good mod for many reasons!!! 11. Subphase 7 reworked, reduced the overall speed of the cycle of attacks. Increased the minion damage granted when submerged in liquids by 20%. Fixed an issue that caused naturally generating. Enigma Mod is a mod for Terraria that aims to add content that both feels like it belongs in the game, but also drastically changes it! Speak English. Rogue variants of hybrid weapons can now trigger universal stealth strike effects. Stormweaver- occasionally is just a head, we only ran into this bug the first two fights before it seemed to sort itself out. The ring of Dark Energy projectiles rotates slower on all world difficulties. Plantera's hook and projectile spread decreases as its health decreases. A product of this, the Thorium Mod, is one of the most expansive mods for Terraria. Fixed an issue that prevented The Old Duke from being affected by the Boss Health Percentage Boost configuration slider. He one shots, all his lasers in both phases are incredibly fast (think something slightly slower than retinazer) including the part where you have to jump through lasers. But we don’t want to give too much away, because you should experience the pack yourself in Terraria. Fixed the secondary projectiles of Anti-materiel Rifle, Skullmasher, Ultra Liquidator, and Infernal Rift. Reduced boss kill time from 180 to 150 seconds. The Sentinels of the Devourer will be their normal non-nerfed versions in The Devourer of Gods fight if they haven't been defeated outside of the fight. In Revengeance Mode, moves even faster when farther from the player. They no longer deal damage during the first and last second after being released. Several vanilla enemies now deal 0 contact damage. Plaguebringers no longer drop loot while the Plaguebringer Goliath is alive. Fixed a mod conflict that prevented Nuclear Terrors from being killed. Subphase 8 reworked, loses all abilities except dashing, spawning homing flare dust, and teleporting. Adjusted how Sepulcher tracks the player and slightly reduced its turning speed. Anahita now fires water bolts that converge at the player's location. Removed Astrum Deus Probes from the fight. Brimstone Elemental takes less time to perform her laser attack. Fixed several drops from Yharon and Supreme Calamitas not dropping per player in multiplayer. Only posts relating to the Calamity Mod for Terraria. He additionally receives a new quote to reference this. Calamity Mod glitch/bug? Thanks, though we aren’t playing in death mode, just expert. Reworked the laser phase, the number of times the laser is fired is dependent on the world difficulty. u/Zachattack187447. The Gold Eyedol is a critter that only spawns in Brimstone Crag.It can be caught using the Bug Net to be carried around in the inventory and released later, or crafted into a Gold Eyedol Cage or a Gold Eyedol Statue to be placed as an animated furniture item. Defeating one worm or the other in phase 2 ends the fight. Original Release Date : Thu Sep 24 2020 23:27:23 GMT+0000 (Coordinated Universal Time) bug? Pastebin is a website where you can store text online for a set period of time. Decreased the number of immunity frames the, Increased the aggression range and attack cooldown of the, Increased the number of immunity frames the, Increased the enemy detection range of the summoned. Fixed a bug where Moon Lord doesn't drop items from other mods in Revengeance Mode. I can imagine that the grid just isn't appearing because multiplayer. That’s interesting. The problem is around half way into the fight he sort of becomes invincible. Critters are non-hostile characters that cannot hurt players. Gave The Dragonfolly an enrage if the player leaves the Jungle biome or if there is enough distance between the player and the boss. A The Legend of Zelda: Breath of the Wild (WiiU) (BOTW) Mod in the Enemy category, submitted by Waikuteru Age of Calamity Guardians - Wii U [The Legend of Zelda: Breath of the Wild (WiiU)] [Mods] [] Signup Login Phase 1 of the fight has been reworked. Boss charging velocities now scale with how fast the boss is moving. The Super Dummy is a craftable pre-Hardmode summoning item which spawns a Super Dummy when used with left-click. This page was last edited on 11 January 2021, at 20:35. Fixed all Acid Rain enemies being immune to knockback. Fixed an issue that caused certain homing projectiles to not home-in on to specific enemies. They are commonly found in natural chests and Pots and can be dropped by enemies, purchased from NPCs, or crafted. Boss fight has been reworked. Corrected the error "Stealth strikes releases" (release) in, Corrected the error "Stealth strikes spawns" (spawn) in, Corrected the error "Stealth strikes throws" (throw) in, Corrected the error "The bulwark killed" (The bulwark is killed) in, Filled in the error "a variety deadly spheres" (a variety of deadly spheres) in, Filled in the error "summons localized storm" (summons a localized storm) in. Calamity Mod Wiki is a Fandom Gaming Community. Nerfed Astral Blade, base damage decreased from 135 to 95. Ravager will now jump and slam the player during phase 2. Aerospec Valkyrie set bonus minion base damage decreased from 25 to 20 and hit cooldown increased from 10 to 20. Fixed an issue where hair displayed if the. Corrected the error "Stealth Strikes makes" (strikes, make) in Wulfrum Knife's tooltip. The Destroyer gains the ability to divebomb below 25% health. Fixed Scarf Boost tooltip displaying an incorrect melee speed bonus. By the way, more than 1,000 sprites have been integrated into Calamity … 1 Types 1.1 Terrestrial 1.2 Aquatic 2 See Also Critters on the vanilla wiki. The Plaguebringer Goliath now drops Infected Armor Plating. This is the official YouTube channel for the Calamity Mod in Terraria. Bunny PawBunny(5)Sawmill Posted by 9 months ago. * Descriptive mod tags that may be viewed and edited by anyone, for any mod. I'm sure these get posted here a lot, but my friend and I have run into a few issues with bosses in Calamity: Leviathan and Anahita- Leviathan won't spawn at all. A The Legend of Zelda: Breath of the Wild (Switch) (BOTW) Mod in the Other/Misc category, submitted by Waikuteru Please Like and favorite this mod and tell me how you liked it. Loading... Unsubscribe from Tokengut? Reduced boss kill time from 180 to 120 seconds. Corrected the error "breath" (breathe) in Effigy of Decay's tooltip. glitch? Like the original Hyrule Warriors from 2014, Age of Calamity relies heavily on developer Omega Force’s Dynasty Warriors formula. The Violemur is a critter that only spawns in the Astral Infection. Fixed certain accessories and ammunition triggering the summoner multi-class nerf. Rust and dust is fucked in multiplayer; dog now shows a brief grid before he shoots lasers instead of them coming in waves, and you only have to deal with his goons once. Top posts march 12th 2020 Top posts of march, 2020 Top posts 2020. Based on DrEinsteinium's tWiki mod, WikiSearch is a tModLoader mod that allows you to search the Terraria Wiki for whatever is under the mouse cursor. Fixed a bug where several abyss items could not be hooked while fishing. Increased the length of the Red Lightning Aura. The Bandit now sells Tiger Climbing Gear. The Calamity Mod Welcome to a mod that I've been creating on my own for many months now! Fixed Wall of Flesh eyes not being able to be targeted by weapons that prioritize boss entities. Notice: This is only in beta form so there will be bugs and way more to come. Astrum Aureus' jumps now try to intercept and slam the player if they are moving. Reorganized many configurations into new groups. Removed subphase 4, Yharon still becomes invulnerable at 10% health. The Old Duke now has 0% DR and 0 defense while tired instead of 15% and 35 respectively. Renamed several internal variables within the json file. calamity mod i recently installed calamity mod, and when i tried to go to the abyss (by the dungeon side, just like the wiki says) i saw a normal ocean and no the sulphurous sea, and it is located at the jungle-side of the world. Boss contact damage now scales with how fast the boss is moving, relative to their max speed. Map Icon The Fungus Beetle is a Post-Skeletron, Pre-Hardmode Boss. Fixed a bug where the gas cloud projectile from the. Fixed a rare issue where a server-side Calamity Mod configuration file would not be created. Fight starts out with one worm that splits into two at 50% health. Infinite Counter Scarf (Calamity Bug) Tokengut. Last Version Update : Tue Dec 22 2020 19:18:59 GMT+0000 (Coordinated Universal Time) This is a know bug in the calamity mod community, you should probably just join the discord, as they have solutions to most bugs in there. The Violemur is a critter that only spawns in the Astral Infection. Contact and Projectile damage reduction now has a soft cap that scales with your base damage reduction. Contributions / Assets. Take his gift, and do NOT let it go! Its best Modifier is Unreal. Final phase charges are now less aggressive. For sure your focus is on the new Calamity bosses, which have been completely reworked. There can be times where at some point, you will encounter problems with the mod, so this page was created to help you what to do if you face any. 6. Phantoms now orbit Polterghast itself instead of the player. Fearless Goldfish Warrior Hardmode damage has been reduced from 120 /. The Asgard's Valor no longer grants immunity to the. Scooterboot - Base grappling hook code. Notice: This is only in beta form so there will be bugs and way more to come. The Desert Scourge now drops Sandy Angling Kits in place of an array of fishing gear. All bosses move faster the further away they are from the player. Subphase 6 reworked, now summons big flare tornadoes more frequently. 1 Spawn 2 Behavior 2.1 Attacks 2.2 Summons 3 Notes The Fungus Beetle does not spawn on its own, and requires the player to summon it with a Mushroom Crystal. Reduced how dark the Death Mode darkness effect is. What are the chances we see some Mods for this game when released. Calamity Vanilla Item Recipe Changes mod adds the vanilla crafting changes from Calamity to vanilla Terraria Topics terraria terrariamod terraria-mod terraria-mod-loader soaringgecko soaring-gecko calamity-mod calamity recipe-changes Although it's craftable, it has a 1/25 (4%) chance of being dropped by Bunnies, and 100% chance of being dropped by Gold Bunnies. So he doesn’t summon his envoys anymore during the fight? The Calamity is a part of the Void Elements set. What are the chances we see some Mods for this game when released. Fixed Aether's Whisper disappearing while sorting inventories or chests. You only need to kill the sentinels once to prevent the fight from taking too long. Calamity Mod bug So ive been playing calamity mod for a long time and i noticed some ores aren't spawning like chaotic or and perranial ore. Im not sure why … I was trying to get some acidwood for my sulphuric armor, but there were no acid wood trees at the sea. A quality-of-life mod that adds a variety of new town NPCs based around alchemy and convenience, as well as 2 post-Moon Lord bosses. Calamity https://calamitymod.gamepedia.com: A massive mod that adds lore, an abundance of new items, weapons, armor, biomes, town NPCs, and several hours of post-Moon Lord content. Removed probes from the fight in Revengeance and Death Mode. Calamity Coyote (voiced by Frank Welker) is a fictional anthropomorphic coyote and a cartoon character who appeared on the early 1990s series Tiny Toon Adventures.. If no Acid Rain enemies are killed for 4 minutes while the Acid Rain even is ongoing, the event will stop. Issues fixed Opening movie jumps to the background . Frozen Slime block effects are reduced by 33% in Revengeance Mode. Keep all posts appropriate. * Per-world mod locking available via. It cannot be released once crafted. Thanks for the info. Fixed a bug where minions would not fight any enemies if they could not reach the targeted enemy. Fixed a bug where Calamity dyes would not hide when the player has the Invisibility buff. Resprited Anahita buff, Herring buff, Ice Shield buff, Ocean Spirit buff, Rare Sand Elemental buff, Sand Elemental buff, Siren Speed, and Water Elemental buff. control panel to prevent mod mismatch mishaps. Corrected the error "Stealth strikes makes" (make) in, Corrected the error "Stealth Strikes makes" (strikes, cause) in, Corrected the error "Stealth Strikes makes" (strikes, make) in. Death Mode lightning damage now scales with progression. Gladiator Breastplate defense decreased from 7 to 5. Fixed Crimson Crusher Blade reducing the target's contact damage below zero. Reworked The Plaguebringer Goliath's enrage to be more akin to the Queen Bee. Fixed an issue that prevented the Spikecrag Staff minion from attacking. The official Subreddit for discussing the Calamity Mod for Terraria. Terraria. All projectiles spawned by The Dragonfolly inflict the. Press J to jump to the feed. Fixed grammar issues with the stealth strike descriptions of several rogue weapons. It also has a rarer gold counterpart. Phase 2 of the fight has also been reworked. Xeroc Cuisses renamed to Empyrean Cuisses. Fixed several armors overriding the healing from the. Bottled Honey now gives the Honey buff for 2 minutes when consumed. Reduced the projectile fire rate of the Slime God Core. Working ... 1.3.5 Calamity Mod Let's Play Season 2 - Duration: 21:11. Fixed a mod conflict that caused The Old Duke to fire an absurd amount of projectiles. Created Jan 14, 2017. Activating God Slayer or Silva armor revives while. This mod is very new and will soon become a huge mod. So far as a develepor I have seen good things and bad things, but I think this mod is going to be a very good mod for many reasons!!! Shortened Lead Tomahawk and Iron Francisca tooltips from "Stealth strikes makes the tomahawks/franciscas pierce infinitely/have infinite piercing" to "Stealth strikes pierce infinitely", fixing the grammatical error and inconsistency. This mod is very new and will soon become a huge mod. The Bandit now also checks player's local storage units such as the. It now disappears more quickly after striking. Fixed an issue where Brimstone Elemental hellblast arcs were missing the player at certain angles. It features several practical advantages to Target Dummies, including more accurate DPS numbers … It cannot be released once crafted. This was due to an oversight in the code. The Holy Flames debuff has a less severe DoT effect. can no longer be damaged if the player is more than 35 blocks away. It also has a rarer gold counterpart. But we don’t want to give too much away, because you should experience the pack yourself in Terraria. Edit 2: deleting the config accually works, nothing has changed and I have frame skip on. The Calamity Mod adds several new potions to the game, with their purposes ranging between upgraded healing, granting new buffs, combining many buffs into one, or … 4. Fixed Nuclear Toads sliding due to knockback. This page lists all critters that can be encountered in the Calamity Mod. DM DOKURO - Eye of Cthulhu and Chaos Elemental tracks. Be nice. in todays video we use a Supreme Buffed Magnet Sphere vs the calamity mod boss rush. More posts from the CalamityMod community. Fixed a bug where the Plaguebringer Goliath would ignore her charge timer after spawning her servants. Several enemies had their debuff immunities adjusted: All enemies that are vulnerable to Armor Crunch are now also vulnerable to, Polterghast and its clone are no longer immune to. The Cryogen Lore item now has an increased delay between dashes. Hyrule Warriors: Age of Calamity Voice Audio Bug I just got Hyrule Warriors: Age of Calamity and in the opening cutscene the voice audio for the kings speech is so low you can't hear it at all. If you have been hyped for the release of Terraria’s new 1.4 updated, Journey’s End, it may have knocked the wind out of your sales when you got a bug. Yharon's damage is increased by 25% during this phase. Gave Astral Blade a new mechanic that increases damage based on how much health the enemy has left. Reduced boss kill time of Phase 1 from 120 to 90 seconds. Reduced the enemy kill count requirement for Tier 2 and 3 of the, Removed the 'A bloody red inferno lingers in the night...' message when the, Replaced the Queen Bee larvae in Hive Planetoids with. It can be caught using the Bug Net or Golden Bug Net to be carried around in the inventory and released later, or crafted into an Isopod Cage or an Abyssal Isopod Statue to be placed as an animated furniture item. Bosses teleporting randomly, doesn't appear to be lag, just random teleports. Plantera Bulbs now spawn at the start of Hardmode. This makes the fight pretty much impossible since we can't get hit, do extremely minimal damage, and seems to be faster than normal. When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. Ravager now drops Fleshy Geodes pre-Providence and Necromantic Geodes post-Providence instead of an array of various materials. * Descriptive mod tags that may be viewed and edited by anyone, for any mod. Moderator. The official Subreddit for discussing the Calamity Mod for Terraria. Brimstone Monsters can no longer spawn in Normal Mode. Fixed a mod conflict that caused The Old Duke to fire an absurd amount of projectiles. All critters from the mod can be caught with a Bug Net or Golden Bug Net. 19.6k. Hydrothermic Vent set bonus minion fire rate increased from 38 to 20 frame intervals. The same laser wall pattern can no longer appear twice in a row. Bunny PawBunny(5)Sawmill Adjusted movement patterns in phase 2 for the Rock Pillars. Fathom Swarmer Visage minion damage granted decreased from 10% to 5%. We are committed to making Terraria the very best game that it can be, and we are very excited and thankful to have you take part in its ongoing development and improvement. Elaborated on the exact jump speed boosts of, Genesis Pickaxe is no longer a part of the. The configuration options have been overhauled. The update also included several visual and functional redesigns, including the Wulfrum items and enemies, the Siren (now Anahita) and the Leviathan and their associated items, and the Meld set. Batby, Cesium, TitanTippin, Pip1n, OnePointSeven, DeliWtz, ShawKill and FuryForged - Useful feedback and finding various bugs/issues. Pinkymod is a content mod for Terraria. The Devourer of Gods Lore item true melee damage boost is decreased from 50% to 25%. Removed the green variant of the Aquatic Heart. Original Release Date : Mon Apr 06 2020 14:16:31 GMT+0000 (Coordinated Universal Time) In Death Mode his head will instantly kill you and he moves faster. Personality. Here is a … Brimstone Monster number spawn count adjusted. This is a mod of another mod, Calamity: The Lost Themes. Increased boss kill time from 240 to 300 seconds. The Core transitions into Phase 2 at 20% health, or 40% health when both slimes are killed. Adjusted the pattern of the Toxic Gas Clouds so that they spread out more. Included mods: Thorium, Calamity, Spirit, Fargo's, and Tremor. to an already incredibly expansive game! Siren (Blue) (buff) renamed to Water Elemental (buff). By the way, more than 1,000 sprites have been integrated into Calamity Texture Pack 1.4 … Anahita's Ice Shield can only be spawned three times in one fight. All Melee weapons now display true melee damage statistics. Added an aurora effect above the player during the fight. Calamitas' Brew Blood Orb recipe now includes Ashes of Calamity. 245. It can be caught using the Bug Net to be carried around in the inventory and released later, or crafted into a Violemur Perch or a Violemur Statue to be placed as an animated furniture item. Removed Frost beams from the fight in Revengeance and Death Mode. 2597. Archived. Added an increment system to several configurations. Corrected the error "Stealth strikes creates" (create) in Celestial Reaper's tooltip. Removed Cosmic Flame Burst and the special darkness effects in Revengeance Mode. Calamity is a craftable post-Moon Lord boomerang. Calamity Music: Planetoids & Abyss Miniboss a mod that adds scrapped music for the planetoids and the Eidolon Wyrm. The Eyedol is a critter that only spawns in the Brimstone Crag. Added a red background to the in-game menu. All Profaned Guardians (including the servant variants) now inflict. Polterghast's blue and red phantom projectiles now inflict, Both Polterghast and its clone can now inflict. Fixed modifier corruption in several weapons with alternate firing modes or damage scaling. Storm Weaver now moves faster the farther it is from the player. Homing flare dust pattern changes during subphase 3. Astrum Aureus' jump height now increases based on how high up the player is. Without a magnet, the pickup range for a mana star is 2 tiles. The Bunny Paw is an accessory that increases the horizontal speed bonus given from Bunnyhopping. Fixed an issue that caused the Sulphurous Sea world generation to attach to Sky Islands. Fixed an issue where the player could be killed by True Eyes of Cthulhu during the Moon Lord's death animation in Revengeance Mode. View All Moderators. Due to the Super Dummy enemy's high resilience and inability to harm the player (despite being an enemy), it is considered an improved alternative to the Target Dummy. Fixed the Bandit thief system in Multiplayer. This also applies to the, The Destroyer's projectile resistance to the, Reduced the debuff duration inflicted by the, There is now a 1-second cooldown before the, Increased the delay in how frequently the. Do not make posts only to self-advertise. Thorium + Calamity Convergence Mod converges the progression and reduces the redundancy that happens when both mods kinda do the exact same thing. Pastebin.com is the number one paste tool since 2002. Storm Weaver now has a charging attack in Revengeance and Death Mode. Jungle Dragon, Yharon will now always drop his phase 1 loot when transitioning to the second phase after his first phase is defeated. Now fires a spread of 2-3 gravity-affected fireballs if enemies are nearby but not above the vent. Gladiator Leggings defense decreased from 5 to 4. Moderators. 3. The ??? Acid wood bug (?) Fixed a bug where killing the Eater of Worlds during the Boss Rush would prevent the event from progressing. Calamity Music: Planetoids & Abyss Miniboss a mod that adds scrapped music for the planetoids and the Eidolon Wyrm. This is a mod of another mod, Calamity: The Lost Themes. The cocoon flame and spear attacks are now more pattern-based. Abyss worms now pick an area to swim around in when they spawn. * In-game mod control panel UI for reporting bugs, seeing status/tags of loaded mods, and other helpful in-game options. Plantera will now spawn tentacle hooks multiple times throughout the fight. The Aquatic Scourge now drops Bleached Angling Kits instead of an array of fishing gear. Daedalus Leggings defense granted increased by 2. Fixed a rounding error when displaying total. Death Mode ocean Sharknadoes and Cthulhunadoes no longer spawn Sharkrons. An unlimited amount of projectiles can be in the air at once. Fixed an issue that caused passive burrowing and flying enemies to be constantly aggressive. Close. Boss fight has been reworked. It’s far from a revelation, but it is an adequate diversion. Fixed an oversight that caused the Eye of Magnus to deal ranged damage. Fixed a bug where the Plaguebringer Goliath would ignore her charge timer after spawning her servants. u/AutoModerator. Certain weapons having correct or no animations on the screen of the player not using the weapon, especially summon weapons. When used, it throws two chakrams that can bounce off of surfaces or enemies, exploding on impact, before returning to the player. Welcome to the bug submission website for Terraria! As usual, the team has tried to roll in a round of bug fixes into the update. The 1.4.5.001 update, also known as "Rust and Dust" or "Draedon's Arsenal", added the Arsenal Lab structures along with associated blocks and furniture, many new weapons including several which utilize a new Charge system, some new accessories and armor sets, and reworked various boss fights, among very many other changes and adjustments. Message the mods. They previously were not, due to an oversight. Increased the Abyss enemy drop rate for the Halibut Cannon. The amount of ice shards rained in phase 3 and 4 is reduced from 15 to 6 and 12 respectively. Fixed a bug where certain minions would try to attack invincible enemies. Potions are a group of consumable items that either recover health and/or mana or grant temporary buffs. Corrected the error "Fires a cosmic beam that home in" (homes) in, Corrected the error "Stealth strikes causes" (cause) in. The Devourer of Gods' dialog now floats above where the player was hit. Seems like we just need to learn the fight better. 5. I've started playing calamity today with some friends, we are all first time playing the mod so imagine a group of noobs dying in this incredible mod. Rock Pillars can now be damaged and destroyed. Slime God's orbs now fade in and out. Laser walls now have a proper telegraph before appearing. It can be caught using the Bug Net or Golden Bug Net to be carried around in the inventory and released later, or crafted into a Eyedol Cage or a Eyedol Statue to be placed as an animated furniture item. * Per-world mod locking available via. Fixed a bug where the penalty from the Cryogen lore item was not applying to players. DoG- was working perfectly literally yesterday when I summoned it to mess with my friend, but now it seems to have a major defense and/or health and speed increase and after phase 1 doesn't summon his envoys and just goes straight onto the final fat DoG phase. Use common sense. Fixed an issue that caused the Abyss world generation to open into the Underworld. All hooks have a 1-second delay before dealing damage when spawned. Last Version Update : Thu Sep 24 2020 23:30:11 GMT+0000 (Coordinated Universal Time) The Sentinel phase will not occur again after defeating it once in the fight, instead of after defeating the boss. Buffed The Plaguebringer Goliath's health from 58,500 /. Location: Underworld Price: N/A (Dropped by Frozen Pyromancer (Monster)) Sellback: 250 Gold Rarity: Rare Rarity Base Damage: 27-33 Description: Aciel, the Hollowborn Cryomancer must be feeling quite generous to let you have this. It is invincible within the Astral Infection. Cancel Unsubscribe. Daedalus Breastplate defense granted increased by 2. 2. Anahita's projectiles are more aggressive depending on world difficulty. The Fungus Beetle can only be summoned, anywhere at any time of the day after Brain of Cthulhu or the Eater of Worldhas been defeated. Decreased the minion damage granted when out of liquids by 20%. Slam frequency increases as Ravager's health decreases. The Bunny Paw is an accessory that increases the horizontal speed bonus given from Bunnyhopping. Old Duke is the only semi difficult fight we’ve had so far, and when I fought DoG about a year ago he wasn’t very difficult for me (normal mode though so...).

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